Flagship · VR cricket batting simulator
Feel the delivery. Play the shot. Measure the result.
CricketX turns a Meta Quest into a net session that never runs out of bowlers — and a coach’s tablet into the controls. Every ball is set on purpose, measured on contact and kept for review.
- Platform
- Meta Quest 2 · 3 · 3S · Pro
- Runs
- Standalone, no PC
- Swing
- A real bat or the controller
- For
- Players · coaches · academies
01Set the ball
Name the ball. It arrives.
Pick the bowler, pace, swing, seam or spin, and the spot it should reach you. The delivery is solved to land there — as many times as you need it.
Delivery lab · illustration
- Release
- 126.8 km/h
- Length
- Good length · 6.4 m
- Lofted drive
- 106 km/h off the bat · 34°
Built from research, not feel.
19 delivery types
Swing before the bounce; seam, cutters and spin after it — the way the real ball behaves.
60 to 160 km/h, in playlists
From a gentle feed to express pace, saved as a session the way a coach would plan it.
02Measured on contact
Every ball becomes a measurement.
CricketX finds the true moment of impact between rendered frames, then puts the numbers in front of you seconds later — no sensors on your body, no cameras on the net.
See the swing, not just the score.
Swing path
A colour-coded ribbon shows where bat speed was gained — and where it leaked away.
3D replay & head cues
Walk around the last ball frame by frame, and see whether your head stayed still and went to the ball.
- 01
Bat speedkm/h
At contact, and the peak through the swing.
- 02
Timing
Early, perfect or late against peak bat speed.
- 03
Middled
How close to the centre of the face you found the ball.
- 04
Shot efficiency%
Contact speed against peak, weighted by how cleanly you hit it.
03Batting analysis
Then the session tells you what to work on.
Every session rolls up into a report you can filter by bowler type, length, speed and outcome — ending in plain coaching notes.
Control, at a glance
A control gauge, false shots, strike rate, dot-ball and boundary rates — the shape of the session in one screen.
04Coach from any screen
A coach’s tablet becomes the controls.
The CricketX Companion runs in a browser. Sign in on the same account and the tablet and headset become live twins.

Run the net without touching the headset.
Set up and watch every ball
Bowler, delivery, line and length from the tablet — and each ball back as a live 3D replay.
Review in depth
Five camera angles, ghost-compare two swings, heatmaps and matchups.
Built for a squad
Team seats with roles for owners, coaches, analysts and players.
Seats and the team console live at cricketx.net/academies.
05Real bat · real pressure
Swing a real bat. Face real pressure.
Mount a Touch controller inside a real bat — passive, no batteries — and play the sessions a coach would set.

Training nets
Any delivery, saved to playlists, with numbers on every ball.
Chase
Set the target, overs and pitch, then bat it out ball by ball.
- Relive
Historical events
Walk in at the moment of a famous chase and finish it.
- Coaching
Decision training
Six overs that score the read — leave, duck, sway or play — on colour-coded balls.
Wooden and 3D-printed bats at cricketx.net/bats.
06On camera
Filmed at Lord’s.
MCC, Lord’sFilmed in use at Lord’s Cricket Ground
Misbah-ul-HaqFormer Pakistan captain, on camera in CricketX
Umaid AsifPakistan first-class cricketer, on camera in CricketX
Programmes that have run it
- NCA Pakistan
- GIC Lahore
- Ontario Cricket Academy
- Toronto Blue Jays
- Boundaries North
- GT20 Canada
These are filmed sessions and documented programmes — not a study, sponsorship or endorsement. The proof page says exactly what they do and don’t show.
See the proofFace the next ball.
Building a simulator, a coaching tool or a platform of your own? CricketX is what our team does all day. Talk to the team →


